Understand, modify, and improve an NVIDIA proprietary GPU compiler backend written in C++
Contribute to compiler optimizations to produce best-in-class, robust, supportable compiler and tools
Work on challenging problems in register allocation, instruction scheduling, synchronization, loop optimizations etc.
Partner with the global compiler, hardware and application teams to oversee improvements and problem resolutions
Be part of a team that is at the center of deep-learning compiler technology spanning architecture design and support through functional languages
B.S. or higher degree in Computer Science/Engineering with significant compiler related project or thesis work
Excellent C and C++ programming skills